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View Profile El-Syd

795 Game Reviews

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heh

nice little gadget, and quite amusing as well. wish there was a bit more to it, but it was good for what it was. The simplicity of the drawing matched up well with the simplicity of the flash, the animation was good and fluid and the timing on the missile was timed comedically well too.

14StoryDesign responds:

Thanks!

Great job

You did an excellent job of capturing the charm and fun of mario, while still making a very unique and original game, Grat job on all the art work first of all, it was great from the backgrounds to the land scapes to the characters, having three characters with different traits was a cool idea, and although I've only played with guisseppe so far, I plan on trying the others and recommending it to some friends. This is going in my favorites, keep up the good work.

hmmm

Nice dartboard engine actually,. but it would have been more fun with some sort of scoring system, and sfx and music are essential when making a game as well. The drawing was ok, but more targets/levels would have been nice, as well as perhaps some blood animation upon impact.

errrr

There are way too many of these "cutout" pokemon flashes, and this is by no means the worst of them, but it still lacks the quality which would make it worth viewing, I have nothing toward or against pokemon, but if your going to make a flash against something you might as well make it with quality, otherwise what's the point of even making it in the first place.

cool remake

It was pretty good for a remake of asteroids, the sfx were fiiting, and the graphics were simple but decent, this game actually gave a fair challenge, and all in all it's a fun timepasser.

ok...

it was alright, good variety of choices I guess, but it seemed a bit to osimple all in all, drawings were decent, animation coulda been better, music was good, but not good for what you were using it for, you should always be sure that the music is fitting for the animation.

not bad

It was fun for awhile, defintiely creative to make it paintball rather than a stright up assassin game. paintballs weren't marked accurately on the areas they hit which was a drawback to this game, but the controls were simple enough, and it makes an ok timepasser.

Nice

In some ways it is improved from chapter one and in other ways it hasn't for example, the graphics here seem a bit better, and the parts with text seem more well designed and professional than in chapter 1, However, the tiny size of the game screen for chapter two is a MAJOR drawback I think, not just because everything is smaller which can bother people, but because visually a larger screen area seems to be more stimulating especially in games. Your graphics were pretty strong overall though, which is good, and good choice of soundtrack as well. Gameplay was interesting, but may have been a little too linear for some players, so maybe on chapter three give players more options to wander around to look for things which makes the game more challenging. I have to admit though for how linear it was you did a good job of adding a bunch of cool details along the way that made the game enjoyable.

nice

sweet game, good design, graphics sound and gameplay, but I have one gripe with this game, and that's that it asks to store information on your computer during gameplay, I can understand this during menu operations, but it's extremely annoying if it takes place during the actual game.

Ben Sydnor @El-Syd

Age 39, Male

San Diego, CA

Joined on 9/9/08

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